Tuesday, February 7, 2012

Video Game!


For my video game development class we are creating a 2D parallaxing side scroller using Unity.  My game isn't named yet, but I have the artwork for it. Throughout the semester Im going to be keeping the same concept but creating a 3D side scroller.

Character Concept
Character Sprite Sheet- Run Cycle
Background


Panel Layout in Unity

Wednesday, December 7, 2011

Duchess Room

I just realized I haven't posted a very updated version of my progress on the model of the room for the duchess scene. So here's about where I'm at. Currently I'm working on modeling out the Duchess herself, so in this scene I'm posting there's just an odd floating head where I've started working on her.

Wednesday, November 30, 2011

Harry Potter- Great Hall

One of the first environments I ever modeled was sophomore year and I modeled the great hall from Harry Potter. Well, looking back on that this year I realized how awful it was, so I decided to re-model it. So here I've posted first the original model from sophomore year, and then my new model from senior year.

Original sophomore year model
New senior year model

Duchess change

So after a discussion with one of my professors I am changing the story behind Duchess. She is now a ghost who is consistently waiting for someone, perhaps her one true love. So everywhere that the light touches is going to be perfect and pretty as if preserved. Everywhere there is darkness is going to be torn apart and old, except for her. She will stay pretty and perfect except wherever the light doesn't touch her will be transparent and ghost like. So I went through my concept piece and quick changed it.

Wednesday, October 26, 2011

updated resume

I had a friend  of mine in graphic design look at my resume as well as our career services at CCAD and they suggested some changes, so hers an updated version.




Friday, October 21, 2011

Duchess update!

So I had a critique on my duchess project and no one could understand that the illustration I have now is not the final illustration or a representation of the final illustration it was just meant to be a reference for the composition and the colors and textures I want everything to be. It doesn't include the lighting which changes the whole feel and environment of the whole piece. So I did a quick add on to show the lighting and the final mood of the piece so they could understand what I was going for. So here's that.

Also I've been working on modeling the room, which isn't close to being done but here's my progress on that too.